![]() ![]() The cost for each Plane Slot is calculated by the formula, where n = the slot number. If the player attempts to save up enough to buy said slot, their coin balance will reset to 0 after it exceeds 2,147,483,647 as that is the maximum value supported by the game. The absolute maximum amount of plane slots a player can have is 100, as the price of the 101st slot will exceed the maximum integer value of coins the game can hold. Here's all the planes you can unlock by level: Start - Bearclaw, Navigator, Griffon, Wallaby 4 - Supergopher 5 - Airvan 6 - Anan 7 - Kangaroo 8 - Mohawk 10 - Birchcraft (first class 2) 12 - Equinox. You can only buy/build a new plane if you have a Plane Slot available. All of the parts you own are listed in the Parts menu, which also allows you to construct a plane via the build tab when you have the correct parts. In the market, parts which match those you already have are highlighted in green text as opposed to white, making it easier to find parts to complete a plane. You can purchase plane parts in the market, find them when opening a new airport, win parts in global events, or send parts between friends.Ĭrafting an airplane requires three parts - a body, controls, and an engine. Buying planes whole is usually about 20% more expensive when compared to building a plane from parts. You can complete certain global events that reward planes, you can buy the plane whole in the market tab, or you can craft planes from parts. An aircraft cannot land at an airport with a class lower than its own. ![]() A plane can land at its corresponding class and higher. Class 3 aircraft are the largest, and can land at class 3 airports only.Ī general rule can be applied when it comes to where an aircraft can land.Class 2 aircraft can land at any class 2 or 3 airport.Class 1 aircraft are the smallest, and can land at any class of airport.The class of a plane corresponds to an Airport's class One feature that really adds to the experience is the Flight Crew. With the main sounds being ambient engine noise and the ker-ching of coins. Class 3 aircraft are large work horses, meant to travel long distances and carry large amounts of cargo and people. The soundtrack is distinctly lacking in a good way It’s nice not be bombarded with noise and makes the journey through the skies a pleasant and almost relaxing experience. Class 2 aircraft are a middle ground, with a few prop-driven aircraft and many jet powered planes. Class 1 aircraft are the smallest, consisting solely of prop-driven aircraft (The exception being the Kringle Cruiser). Like real aircraft, the planes in Pocket Planes also come in different classes according to the size, speed, and weight of the aircraft. Rare planes (available only through events) generally only have 1 variant, most commonly M.ĭue to their design, single seat/cargo hold planes are not available in mixed variants. There are exceptions to this some planes have only one variant, and therefore have no suffix added to their name. In some cases, seats outnumber cargo holds on mixed aircraft. The split between passengers and cargo is fixed and usually at about 50% each way.These planes carry both passengers and cargo, and are suffixed with -M.These planes carry cargo, and are suffixed with -C.These planes carry passengers, and are suffixed with -P.
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